AI Insights · Timothy · July 2025
Top 5 Basketball Games in Poland: Q2 2025 Performance Analysis
Explore the performance of Poland's top basketball games in Q2 2025, highlighting trends in downloads, revenue, and active users on a unified platform.
In the second quarter of 2025, basketball gaming apps in Poland showcased dynamic performance metrics on a unified platform, combining data from both iOS and Android. Here's a detailed look at the top five apps:
Dunk City Dynasty by NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD experienced notable fluctuations. Weekly revenue peaked at approximately $2.2K in late May, while weekly downloads started strong at 18.3K, then tapered to 468 by the end of June. Active users also saw a decline, starting at 16.4K in mid-May and dropping to 6.6K by the end of the quarter.
Basket Battle from SUPERSONIC STUDIOS LTD maintained steady weekly downloads around 2.2K to 3.3K, with a peak in early June. Revenue remained modest, peaking at $18 in mid-June. Active users increased steadily, reaching over 20K by the end of the quarter.
NBA LIVE Mobile Basketball by Electronic Arts showed a gradual decline in weekly downloads, ending at 651. Revenue saw a peak of $351 in mid-April but decreased to just $3 by the end of June. Active users followed a similar downward trend, dropping from 5.7K to 3.2K.
Basketball Stars™: Multiplayer from Miniclip.com had stable weekly revenue, peaking at $956 in mid-April, while downloads fluctuated, ending at 326. Active users initially increased to 4K but dropped significantly by the quarter's end.
Mini Basketball, also by Miniclip.com, saw revenue peaks at $197 in late April and maintained a steady active user base, peaking at 6K in mid-May. Downloads varied, with a high of 828 in early June, concluding at 300.
These insights provide a snapshot of the competitive landscape in Poland's basketball gaming sector for Q2 2025. For more detailed analytics and trends, visit Sensor Tower.